Museum Builder Demo
A downloadable demo for Windows
Build your very own space museum in this demo for my museum game!
Add Mode
- Select an item from the list on the right. This will select Add mode.
- Press the P key rotate the currently selected item.
- You can scroll through this list with the scroll wheel.
- Floors are added via click and drag.
- Walls are added via click and drag, limited to a line.
- Objects are added via a single click.
Remove Mode
- Press the R key to toggle remove mode for the currently selected item type.
- Selecting a Remove button will turn on remove mode for the specific item type.
- Floors and objects are removed via click and drag.
- Walls are removed via click and drag, limited to a line.
Camera
- Press the arrow keys to move the camera.
- Press the enter key to rotate the camera.
You feedback is crucial to the development of this game!
- Let me know how the demo plays in this short survey: Survey Link
- Comment on the itch page
- Comment on my latest devlog: YouTube Channel
View the roadmap on trello: Trello Link
Updated | 18 days ago |
Status | In development |
Platforms | Windows |
Release date | Sep 01, 2022 |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | Skeffles |
Genre | Simulation |
Made with | MonoGame, Paint.net |
Tags | City Builder, demo, Isometric, Management, museum |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Links | YouTube, Twitter/X |
Download
Download
Museum Builder Demo.zip 5.8 MB
Install instructions
- Download the game.
- Extract the ZIP where you want.
- Run 'Museum Builder Demo.exe' to play the demo.
- If the game does not run, you will need to install the latest .Net 8. This is available here: https://dotnet.microsoft.com/en-us/download/dotnet/8.0
Comments
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Had fun building, all the pixel art is really nice and so is the concept.
I guess my feedback would be just quality of life stuff that is most likely planned for later. Stuff like having the different objects found in different catagories, some tool tips on each item that say what they are would be nice when you hover the mouse over, since some of them I couldn't really tell what they are.
-Scrolling through items is a bit sticky/not really smooth when using the scroll wheel.
-I hope you add a fullscreen feature, since I use a 1440p monitor everything was extremely tiny, had to change my desktop resolution to see everything.
-Would be nice if tiles could overide each other, I was placing down tiles then later changing what I wanted where I had to delete them first to place a new one.
-Maybe a middlemouse click, hold and drag would be a nice way to navigate instead of the arrow keys.
-Maybe right click would be handy to quickly delete objects instead of switching modes
So yeah, not really criticism, more just things to think about I guess, I really look forward to how this keeps developing!
Thank you for checking the demo out and all the feedback. I've added it all to my trello board and will be planning development to make these improvements.
Hey! Your game tells me to install .Net core, i have installed all the 6.0.9 .Net version, but it still didn't work. Which version do you need to run this game?
Hey! You've installed .net 6.0 but you need .net core 3.1 desktop runtime. Here is the link https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-3.1.29-windows-x64-installer
This is clearly a pain point in the installation process. Thank you for pointing it out. I shall endeavour to include this in a later update.
Ok, gonna try it again. :)
Great work for a build demo. Looking forward to seeing more
Thank you!